I am a senior Applied Computing major at PennWest Edinboro with experience in software development, software engineering, game programming, creative writing, and web and database technologies. Throughout my time in college, I have taken on leadership, technical, and service roles that strengthened my collaboration and problem-solving skills. I pride myself on being creative, reliable, respectful, thoughtful, and hard-working.
Secretary → Vice President → President
Co-Founder & Treasurer
Member & Captain
Academic support in programming and core CS concepts
Leadership & mentorship in campus housing
Active campus organization member
A fun game about colleting food
Picnic Pocketers is a game I helped develop in Unreal Engine 4.7 as a part of a software engineering course. It is small game about collecting as much food as possible in the given time while avoiding different mobs and navigating different worlds.
Accident at the Time Machine Factory
AATTMF is a game I helped develop in Unreal Engine 5.3.2 as a part of a software engineering course. After a Time machine blows up at the factory players, traverse across 4 time periods: Prehistoric, Medieval, Western, and Future. They have collect parts to put the Time machine back together, reknit the time-stream, and save the world.
Infiltrate and complete the mission
Contract Construction is the first 3D game project I helped develop. It is a spy-like game where the player must avoid detection, collect the right keys, and defeat the Ultimate Bossman.
Recover the Whole(y) Milk Jug
Mitten's Great Adventure was my first venture in to 2D Game Development and Game Development as a whole. It's a short and sweet platformer where you must collect coins, navigate the world, and get to the milk.
Ski down the mountain, and stop the Lava People
This is the result of my second Game Jam that I did with a bunch of buddies. The theme was Momentum and the extra themes we applied were freeze and duplication. It was a fun figuring out how to make a line drawing game. We placed in the middle of the pack.
A venture into mobile app development
This is a project I have working in Android studio. It's an arcade style app where a player can register, log-in, and complete a series of arcade games. Currently there is a magic 8-ball that works off sensors and a Simon Says mini-game.
In this class I built basic algorithms that mimic intelligence and were able to solve A Sudoku (4x4) puzzle and implement a variety of searches to solve an 8-puzzle. I also learned the logical language Prolog which we used to navigate a dungeon (grid with obstacles). A zip file containg this work is below.
Download ZipIn this class I learned about, user-defined types, information hiding, encapsulation, objected-oriented design, object-oriented programming basics, classes and objects, methods, inter-object communication, public vs private interface implementation, constructors and destructors, inheritance, operator overloading, polymorphism, and templates. The following Zip contains projects such as an implementation of The Simple Game System (TSGS) by Chris Gonnerman, a 2D array class, and an implementation of the game concentration.
Download ZipProjects that include games, animations, and model manipulation
A collection of projects showcasing key concepts in computer graphics, including graphical display devices, graphics software primitives, and the representation, manipulation, and rendering of two- and three-dimensional objects. The work also highlights interactive graphics, user interface design, animation, and the application of matrix-based computations in coding.
View ProjectsProjects that include exploration stacks, queues, priority queues, linked lists, etc. I also did a project where we create a menu that acted as a front-end for a game manager in the back end that could be used to organize a colletion of board games. Algorithm related projects include a program that solves the Stable matching problem and graph traversal using Breadth-First Search (BFS).
Download ZipPersonal Web Development Project
I designed and built a responsive portfolio using HTML, CSS, and JavaScript. Features include dynamic tabs, interactive game showcases, and clean UI design.
Problem Solving & Algorithms
A collection of algorithmic solutions written in C++ covering graphs, dynamic programming, and data structures.
View ProfileProjects that explore the various uses of javascript in web development
A collection of projects showcasing various uses of the java script language from dynamically adding elements to building a checkout menu to using cookies to track informtation. This class I also made a somewhat personalized website that could be used for information across the many leagues in League Of Legends esports.
View WebDevThis includes some projects of when I first started out on my coding journey. It includes an encyrption (Caesar) program, a High-Ho-Cherry-O simulation, and a simple songs database.
Download ZipThese are my projects from when I first began to learn how to code in C++ It includes a madlib, a simulation of the public good games, a unit converter, and a guessing game between player and computer.
Download ZipWatching and following competitive gaming scenes.
Enjoying fiction and storytelling.
My favorite games.
Strategy and social competition.
What could I do without them?
Exploring new places.
My sports Journy throughout the years.
Fun I've had through the years.
I love creating and building new worlds and stories.
My favorite Teams and Me
My favorite Video games to play and Watch
My favorite books and novels across different mediums
Loads of fun with my family and friends
Woderful Memories and Pictures
Great Memories through life's journey
Adventures throughout the world
Journey throughout school